For those of you who read our blog regularly, you know that a big part of Gup Gups is building a community and creating a dialogue. We love to meet knew, talented people and share what we find.

Today, I’m excited to feature Rickard Johansson from Sweden. If the name sounds familiar to you, it may be because Rickard was one of the Designing Gup Gups Competition winners for his amazing design – Private Boomber! What you probably don’t know is that Rickard is PC Game Designer and has his own designer toy in development. To find out more about Rickard, checkout the interview below. To see more of his work, go to

GG: How did you get started in art?

RJ: I wanted to become a cartoonist as a kid and drew a lot. After playing “Myst” I started doing some 3D modelling and renders.

In the end, I ended up a photoshop nerd, working with illustration and photo retouch in advertisement.

GG: Where did you receive your art training?

RJ: Drawing, illustrating and painting Warhammer figurines kind of kept me going. No formal training.

GG: What did you like about Gup Gups?

RJ: I liked the simple shape and the friendly attitude of the design. At its core, it was simple and inviting.

GG: Where do you go for inspiration?

RJ: Different artists, street art, old 20s to 60s designs and photos (love them!), arcitecture, movies, heaps of fonts and cartoons.